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"Light machine gun, developed to replace the RPK machine gun with 7.62x39mm ammunition for low impulse round 5.45x39mm.  Adopted in 1974, along with an AK74 rifle."

Description.


The RPK-74 is a tier 2 light machine gun.  

Overview

The RPK-74 is the first credits-purchasable light machine gun available for purchase. It is suitable for mid to long-range combat, following a similar performance model to the AK-12, a premium assault rifle from Set 5.

The RPK-74 features high accuracy, moderate recoil, moderate damage, low penetration, a moderate fire-rate, very low mobility, a very slow reload speed, low damage fall-off, a good effective distance, a large magazine size of 45 rounds, and a decent amount of reserve ammunition.

Overall, the RPK-74 can be described as one of the least outstanding weapons in the game due to its combination of low damage and low mobility. However, that doesn't mean that the RPK-74 isn't useful. When equipped with the PSO scope which can be found early into Weapon Customization, the RPK-74 can become a decent weapon for "sniping", especially when the player has many accuracy Skills unlocked.

Notably, the RPK-74 is the first and cheapest weapon which can be used to complete LMG-related achievements and contracts.

Performance

The RPK-74 closely completes with other light machine guns and also with the AK-12 assault rifle.

When compared to the RPKT and the Degytarev (RPD), two credits-purchasable LMGs from Set 5 and Set 6, respectively, the RPK-74 still has several significant advantages, such as accuracy (vs RPKT) or reload speed (vs RPD). Hence, these weapons do not necessarily render the RPK-74 obsolete.

When compared to the Colt IAR and the H&K 243, two GP-purchasable LMGs from Set 2 and Set 3, respectively, the RPK-74 is significantly challenged. Especially when compared to the H&K 243, which is essentially just a Colt IAR with significantly improved mobility (making it a near straight upgrade to the Colt IAR and rendering that weapon obsolete), the RPK-74 doesn't have much to offer that makes it even a decent alternative to the H&K 243. In fact, the H&K 243 is one of the most powerful weapons in the game and it is also one of the most expensive. The main advantage of the RPK-74 is that it is much, much cheaper.

The AK-12, a GP-purchasable assault rifle from Set 5, essentially behaves like a straight upgrade to the RPK-74, and it is perhaps the most similar weapon in the game to the RPK-74. The AK-12 is also one of the most powerful and expensive weapons in the game, and again, the RPK-74's main advantage is that it is much, much cheaper. Additionally, since the AK-12 is not technically an LMG, even though it behaves exactly like one, it cannot be used to complete LMG-related achievements and contracts.

When compared to the extremely powerful PKP Pecheneg, a special general-purpose machine gun from Set Spec, the RPK-74 is certainly underwhelming. However, the PKP Pecheneg has ludicrously low mobility and an extremely slow reload speed, so the RPK-74 definitely has some advantages in those areas. Also, the PKP Pecheneg requires SkillPoints to be unlocked, as well as a large sum of both Credits and GoldPoints. Furthermore, the PKP Pecheneg does not have access to silencers or scopes.

W-Task

"Machinegun, equipped with collimator sight that allows to fire more accurate."

Description.


To acquire the W-Task for the RPK-74, one must achieve 4 stormkills with the weapon. The RPK-74 with the W-Task equipped is renamed to the RPK Rakurs, which will add a Rakurs sight attachment to the gun. This makes aiming over range easier.

Customization

The RPK-74 is customizable with silencers, holosights, scopes, collimators, muzzlebrakes and camos.


Achievements

Achievements you can unlock using this gun.

IconNameDescriptionReward
Suppressor AchievementSuppressor1000 kills with machine guns7000 CRLogo
Shadowgunner AchievementShadowgunner200 headshots with silenced weapons3000 CRLogo
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